Philippines Gaming Market 2026: 68M Players
The Philippines has 68M gamers, four Mobile Legends world titles, and was the epicentre of the Axie Infinity play-to-earn boom and bust.
The Philippines has 68M gamers, four Mobile Legends world titles, and was the epicentre of the Axie Infinity play-to-earn boom and bust.
The Philippines‘ services economy is entering a new phase as AI changes outsourcing, customer support, content operations and cyber work. The Philippines IT-BPM industry generated US$38–40 billion in export revenue … Read more
A working tracker of who owns e-commerce GMV across fifteen Asian markets. Shopee, Coupang, Rakuten, Taobao, Flipkart — every leader is Asian-headquartered.
A working tracker of who owns mobile payments across fifteen Asian markets. Alipay and WeChat Pay in China, UPI in India, GCash in the Philippines, and a region-specific stack everywhere else.
How Asian gamers actually spend their time and money — by market. Mobile MOBAs in SEA, mobile gacha in Japan, premium PC and console in Korea, and a regulated mainland Chinese market that still sets the pace globally.
A tour through the benchmarks that actually measure LLM performance in Asian languages — Nejumi, KMMLU, BnMMLU, SEA-HELM — and what they tell us about the frontier vs domestic gap.
A working tracker of where ChatGPT, Claude, Gemini, Grok, and the major Chinese LLMs are accessible across fifteen Asian markets. Last updated April 2026.
GCash isn’t just the Philippines‘ most popular e-wallet — it’s become the financial infrastructure for a country where 66% of adults still lacked a bank account as recently as 2019. … Read more
The Philippines‘ digital wallet market hit $4.1 billion in 2025, growing at 11.2% CAGR (Expert Market Research). Digital payments now account for 57.4% of all retail transaction volume and 59% … Read more
The Philippines is now a USD 40 billion digital economy. That figure—reported by the Philippine Statistics Authority—represents 8.5% of the country’s total GDP and signals something that anyone who’s spent … Read more