How It Works

Digital Payments in Southeast Asia: QR Systems, Wallets and Cross-Border Infrastructure

Flat illustration of a Southeast Asian street-food stall with a QR code payment sign, a shopper paying by phone and a delivery rider on a motorbike

Southeast Asia’s digital payments market has crossed the $1 trillion threshold in total transaction value[1] — and the infrastructure that makes it work looks nothing like what you’d find in … Read more

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Company Profiles

Inside Sea Group: Ecommerce, Gaming, Payments and AI

Flat illustration of three linked buildings, a shopping-bag store, a games arena and a bank, connected by dotted lines to show Sea Group's commerce, gaming and finance ecosystem

Why does Sea Group matter in 2026? Sea Limited closed 2025 with $22.9 billion in revenue,[1] $1.6 billion in net income,[1] and three businesses operating at scale that almost no … Read more

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Comparisons

Southeast Asia vs India Ecommerce: A 2026 Comparison of Two Asian Ecommerce Models

Masked delivery rider on an electric scooter at night

Southeast Asia’s ecommerce platforms generated $157.6 billion in GMV in 2025, up 22.8% year-on-year[1] (Momentum Works, April 2026). India’s e-retail market crossed $65 billion in the same period, growing 19–21%[2] … Read more

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Company Profiles

Grab’s Business Model: How SEA’s Super App Makes Money

Black-and-white photo of a Grab delivery rider on a motorbike in Vietnam

Grab Holdings isn’t just a ride-hailing company anymore — and hasn’t been for years. As of 2025, Grab operates across eight Southeast Asian countries and 900+ cities[1] with more than … Read more

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Gaming

5G and Vietnam’s Gaming Market: Monetisation, ARPU and Cloud Gaming

Neon 5G symbol above a city skyline with wireless network icons

Vietnam’s new 5G infrastructure could have just made premium gaming affordable. Vietnam deployed nearly 40,000 5G base stations reaching 90% population coverage since commercial launch in October 2024.[1][2] Ookla’s July … Read more

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Gaming

Decree 147: Vietnam’s Domestic Gaming Realignment

Decree 147: Vietnam's Domestic Gaming Realignment

When Vietnam’s Gaming Market Became Non-Negotiable December 25, 2024, marks when Decree 147 Vietnam enforcement[1] redefined gaming access in Vietnam. Foreign companies lost the option[1] to serve 58.5 million Vietnamese … Read more

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Ecommerce

Asia’s Super Apps: The Business Models Behind WeChat, Grab and Gojek

Super Apps in Asia: The Business Model Behind 3.5 Billion Users

A super app is a single mobile application that bundles multiple services — rides, deliveries, payments, lending, shopping, entertainment — into one platform. The concept barely exists in the West, … Read more

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The DIA Briefing

Asia’s digital markets, every other week. Free.