Japan is the world’s third-largest economy with 107 million internet users. Leads in robotics (46% global share) and gaming ($50.94B). Lags in AI adoption — 25.8% of corporates use generative AI vs 83% in China. This hub aggregates DIA’s Japan coverage.
Country overview
- Japan’s Digital Market in 2026: The Complete Overview
Japan is the world’s third-largest economy with 107 million internet users and a digital advertising market that crossed $45.6 billion in 2025 — yet it remains one of the most … <a title="" class="…
Japan AI
- Japan’s AI Paradox: A Leading Market Struggling with Talent
Japan’s AI market was valued at between USD 7.6 billion and USD 11.8 billion in 2024, with projections ranging from USD 26 billion to USD 126 billion by 2030 — … <a title="" class="read-more" …
Japan in regional context
- The Asian AI Chip Race: China, TSMC, Samsung and Semiconductor Supply
Why Does Asia Control the World’s AI Chip Supply Chain? Asia dominates the physical infrastructure layer of global artificial intelligence. Taiwan’s TSMC manufactures 72% of global foundry output at leading-edge … &… - Sovereign AI in Asia: Why Every Country Is Building Its Own LLM
Why Is Every Asian Country Building Its Own AI Model? Sovereign AI — the development of domestically controlled artificial intelligence infrastructure, models, and data pipelines — has become the defining … <a ti… - How Gaming Monetisation Works in Asia: The Business Models Behind an $88 Billion Industry
Asia-Pacific gaming generated $87.6 billion in 2025, accounting for 46% of global gaming spend (Newzoo). That’s not a projection or an aspiration — it’s the single largest entertainment revenue pool … <a title=&q…