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Blockchain

How Lower Ad Loads Benefit Marketers and Consumers

March 3, 2026March 1, 2022 by Tom Simpson

In recent years, there has been a flurry of new video services subsidised in part or entirely by advertising, many with a focus on delivering less advertising per hour than … Read more

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Categories Blockchain, Gaming, Video Tags advertising, featured, marketing, media, mobile, streaming, trends, video
News

2022 Gaming, Esports and Metaverse trends

March 3, 2026February 28, 2022 by Tom Simpson

While 2021 was gaming’s biggest year yet — and also the year the metaverse really stepped into the spotlight — 2022 promises to be even bigger. Blockchain, NFTs and play-to-earn … Read more

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Categories News Tags apac, asia, blockchain, esports, featured, gaming, metaverse, mobile, nfts, play to earn, technology, trends 1 Comment
News

57% of Consumers support NFT Gaming and Play-to-Earn

March 4, 2026February 26, 2022 by Tom Simpson

57% of consumers want to earn NFTs while they game. However, while it’s clear NFTs and play-to-earn are the future of gaming, it’s still a controversial topic with a minority … Read more

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Categories News Tags featured Leave a comment
Retail Tech

Southeast Asia sees fastest Ecommerce sales growth in the World

March 3, 2026February 23, 2022 by Tom Simpson
retail media

Ecommerce sales in Southeast Asia will total $90 billion in 2022, an increase of $15 billion over last year. By next year, the region will cross the $100 billion mark, … Read more

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Categories Retail Tech Tags apac, asia, ecommerce, featured, internet, marketing, mobile, retail, technology, trends Leave a comment
Insights

Mapping the Metaverse

March 4, 2026February 23, 2022 by Tom Simpson

Interesting metaverse map from Jon Radoff, describing the seven layers of the ecosystem and where companies (and some open source projects) sit within the market. Brief recap of what each … Read more

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Categories Insights Tags blockchain, digital, featured, internet, metaverse, mobile, technology, trends, Web3 2 Comments
Video

The New Digital-First Myanmar Consumer

November 11, 2020 by Tom Simpson

COVID19 has had a huge impact on the digital consumption habits of people in Myanmar. Consumers have broadened their adoption of new technology to support their requirements from increasing digital … Read more

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Categories Video Tags ctv, ecommerce, featured, gaming, mobile advertising, mobile gaming, myanmar, ott, video Leave a comment
Programmatic

Ad Fraud, OTT and CTV: An Emerging Threat

November 10, 2020 by Tom Simpson

CTV is a fast growing digital media channel and, not surprisingly, a high growth environment for fraud. At its peak, a single fraud scheme accounted for more than 28% of … Read more

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Categories Programmatic, Video Tags ad fraud, adtech, connected tv, ctv, digital video, featured, fraud, icebucket, ott, tv, video Leave a comment
Uncategorized

The Rise of Mobile Gaming in Vietnam: Taking it to the Next Level

November 10, 2020 by Tom Simpson

by Jade Hoang Business Development Manager, Vietnam, Nativex The COVID-19 pandemic may have negatively impacted some industries, but others have experienced remarkable upticks in growth. In particular, mobile gaming has … Read more

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Categories Uncategorized Tags asean, esports, featured, gaming, mobile advertising, mobile gaming, Vietnam 1 Comment
Digital Landscapes

Southeast Asian Map of E-commerce Consumer Insights

October 19, 2020 by Tom Simpson

This latest online retail overview from iPrice compares Southeast Asia’s major e-commerce players based on their average quarterly traffic, mobile application ranking and also looks at general market trends.

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Categories Digital Landscapes, E-commerce Tags ecommerce, featured, online commerce, online retailers, Online shopping, south east asia, Southeast Asia 1 Comment
Mobile

Gaming and Esports Spotlight on Indonesia

October 8, 2020 by Tom Simpson

Indonesia is a dynamic market for mobile games and esports, especially given its ever-increasing rate of internet and smartphone users. With an online population size of 171 million, favourable demographics … Read more

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Categories Mobile, News Tags esports, featured, gametech, gaming, Indonesia, mobile gaming Leave a comment
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Recent Posts

  • China vs US: Who’s Winning the AI Race?April 20, 2026
  • How Gaming Monetisation Works in Asia: The Business Models Behind an $88 Billion IndustryApril 20, 2026
  • Ads, Commerce, AI: Asia’s New Digital StackApril 20, 2026
  • The Future of Ecommerce When AI Controls Demand: Who Wins When Algorithms Decide What You Buy?April 20, 2026
  • Shopee vs Lazada vs TikTok Shop Seller Fees (2026): What Ecommerce Platforms Really Charge in Southeast AsiaApril 19, 2026
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